Personality
This is my first attempt to create my own personality model. It's loosely based upon the Myers-Briggs model, but experience has shown this model to be deficient in many key ways. Most significantly is its estimates of population distributions. Presumably, their bogus distributions are based upon the self-test, which is anything but accurate since it relies solely on the test-taker's self-honesty and self-image. As noted in my model, some personalities excel at appearing as other personality classes, rendering a self-test moot. Many of its traits are also not properly categorized or bounded and defined. As my model matures, these errors should be corrected.
I'm going to be purposely vague and general for several reasons. First, this model exists for my use only. I doubt anyone else will be able to use it properly. Second, the vast majority of the population prefers to lie (to themselves) about their personalities--either from ignorance or malice--so any self-evaluation is just about meaningless. Since this is unlikely to ever be published--let alone be accepted by any credentialed shrinks--there should be no concern with any overlap in definitions. (Besides, M-B's model isn't very unique, being based upon Jung's mumbo-jumbo.)
Classes
Emoter
Dominate Trait: driven by emotions, especially the desire to feel good.
Stereotypes: actor, therapist, hedonist.
Pros: empathic, creative, dramatic.
Cons: often masquerades as other personalities, self-absorbed, perceptions distort reality.
Orthogonal, Secondary Traits: Extrovert/Introvert, Structured/Flexible.
Distribution: 50%
Player
Dominate Trait: lives for fun.
Stereotypes: James Bond, Indiana Jones, outdoorsman.
Pros: adapts quickly, flexible, fun, adventurous.
Cons: haphazard, not a planner, abhors others' structure.
Orthogonal, Secondary Traits: Extrovert/Introvert, Emotional/Logical.
Distribution: 40%
Soldier
Dominate Trait: bound by duty, prefers structure and method.
Stereotypes: school teacher, administrator, bureaucrat.
Pros: organized, thorough, methodical, structured.
Cons: prefers status quo, adapts slowly.
Orthogonal, Secondary Traits: Extrovert/Introvert, Emotional/Logical.
Distribution: 9%
Analyzer
Dominate Trait: outside-the-box creative thinking.
Stereotypes: theoretician, inventor, brain surgeon.
Pros: introspective, unusually intelligent, creative.
Cons: lacks empathy, pushes the boundaries of the social status quo, rude, arrogant.
Orthogonal, Secondary Traits: Extrovert/Introvert, Structured/Flexible.
Distribution: 1%
Traits
With the exception of Extrovert/Introvert, these define the classes of personalities above. Extrovert/Introvert is wholly orthogonal.
- Extrovert: outgoing; energized by being around people; usually has many, casual friends; tends to think out loud.
Can apply to any of the classes.
Distribution: 60%
- Introvert: quiet or reserved; energized by solitude; usually has few, deep friends; tends to think internally and reveal only when the thoughts are complete.
Can apply to any of the classes.
Distribution: 40%
- Structured: organized; seeks order; prefers closure; more comfortable after a decision is made; punctual; can be rigid, bureaucratic, unchanging.
Defines the Soldier. Can apply to Emoter and Analyzer, too.
Distribution: 30%
- Flexible: "hangs loose"; goes with the flow; prefers to have options available and open, avoiding decisions; can be messy, late, disorganized.
Defines the Player. Can apply to Emoter and Analyzer, too.
Distribution: 70%
- Emotional: tends to make decisions based upon emotional state more than abstract logic; often sees what's desired [to be seen] rather than what's actually there; can be very empathic.
Defines the Emoter. Can apply to Soldier and Player, too.
Distribution: 90%
- Logical: tends to make decisions based upon abstract logic, often ignoring emotional needs; easily objectively qualifies situations; can be brash.
Defines the Analyzer. Can apply to Soldier and Player, too.
Distribution: 10%
- Theoretical: learns from theory; creative; intuitively perceives abstract relationships among concepts; tends to filter perceptual input as it's perceived, and so can miss facts if predetermined to be irrelevant; can appear to learn very quickly through intuitive leaps, but can be inaccurate.
Defines the Emoter and Analyzer.
Distribution: 50%
- Empirical: learns from experience; methodical; organized thought patterns with common, conceptual relationships; tends to avoid filtering perceptual input, preferring to process it later; can appear to learn more slowly, requiring more repetition, but tends to be more accurate.
Defines the Player and Soldier.
Distribution: 50%
Learning Styles
Theoretical/Empirical defines how information is processed and stored but not the perceptual preference in learning. The perceptual learning preference, mostly orthogonal to personality class (except for Social/Solitary which tends to follow Extrovert/Introvert), can be found here: http://www.learning-styles-onl...












